
LOADING NETWORK…

LOADING NETWORK…
JOIN THE NETWORK
Live status, real player counts and a step-by-step guide for both editions. Java: play.richmc.fun · Bedrock: play.richmc.fun:19132
Contacting server…
Status is queried directly from the Minecraft server on every visit (cached for 45 seconds) — we never show fake counts. If a check comes back inconclusive you’ll see STATUS UNAVAILABLE instead of a guess.
TWO EDITIONS, ONE SERVER

Version 1.20+ recommended — the network supports current releases.
From the main menu, select Multiplayer in the left column.
A new server entry appears — any name works, e.g. “RICHMC”.
Paste the server address into the Server Address field.
Hit Done, select RICHMC and press Join Server.
Welcome to the lobby — type /help to get started.
play.richmc.funJAVA EDITION · TCP 25565
Any platform: Windows, console, mobile or Fire TV.
From the Play menu, select the Servers tab.
Tap “Add Server” to create a custom entry.
Paste the address in the Server Address field.
Set the port to 19132 (Bedrock uses UDP).
Add the server and tap Join — welcome to RICHMC.
play.richmc.fun:19132BEDROCK EDITION · PORT 19132 (UDP)Yes — the network runs a Geyser bridge, so Bedrock players join the same lobby and events as Java players. Player stats are tracked per player, with platform recorded separately (Java UUID and Bedrock XUID are never mixed).
Java 1.20 and newer. Bedrock 1.20 and newer. Older versions will be redirected to the current release.
Yes. Player statistics (kills, money, playtime, hearts) are public by design — that’s what the leaderboards are for. Private data like IPs or credentials is never stored or shown.
Nothing. RICHMC is free to join. Ranks like VIP or ELITE are earned through events and network contributions, not cash.